![]() ![]() My little nitpicks include at least one invisible wall and some strange level change locations. If the author doesn’t already work in the gaming industry, I have little doubt he could if he wanted to. There are two battles, with the first allowing you to really understand and enjoy your new weapon and the final battle outrageously fun and challenging. The gameplay was never boring and I felt I was moving through a flowing and believable area. The environments are very well designed and polished, with a dark, abandoned feel to most. I was so impressed with it, I’m going to try and have a *Ville challenge based on it! I’ll try not to include spoilers but there are a couple of new mechanics that are nicely done and a new weapon that IS a mechanic. Very quickly you are shown new elements and gameplay. The initial start leaves you no doubt that you are in the Half-Life universe, but it also suggests a new feel and that feeling is not wrong. However, the responses were so positive I needn’t have worried. He said he had been working on it for 2 years and waiting until something is nearly finished is never the time to ask for testers. ![]() I have to admit I was very wary of this mod because the author had recently asked for testers over on Interlopers. ![]() ![]() The Replay Experience Experiment aka TREE. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |